- changed camera so it only moves on a right click
- added sfx to characters talking - added character sprite to dialogue panel
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@@ -16,5 +16,6 @@ public class CharacterData : ScriptableObject
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[Header("The index of the dialogue relates to what question it should link too.")]
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public List<Dialogue> m_dialogueOptions;
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public AudioSource m_typingSfx;
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public AudioClip m_typingSfx;
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public float m_sfxPitch = 1;
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}
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