Setup "Click to exit" on the dialogue to prevent snapping on end
This commit is contained in:
@@ -38,7 +38,7 @@ RenderSettings:
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1}
|
||||
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
@@ -343,7 +343,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.81000006, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0}
|
||||
m_AnchoredPosition: {x: 0.85998535, y: 26}
|
||||
m_AnchoredPosition: {x: 0.8600006, y: 26}
|
||||
m_SizeDelta: {x: -2, y: 45}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
||||
--- !u!114 &52890060
|
||||
@@ -1766,6 +1766,44 @@ Transform:
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||
--- !u!1 &392850835
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 392850836}
|
||||
m_Layer: 5
|
||||
m_Name: SkipIndicator
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &392850836
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 392850835}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 883111205}
|
||||
- {fileID: 653815782}
|
||||
m_Father: {fileID: 969431952}
|
||||
m_RootOrder: -1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 50.4279}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
||||
--- !u!1 &417895584
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -3111,6 +3149,82 @@ Transform:
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 12
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &653815781
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 653815782}
|
||||
- component: {fileID: 653815784}
|
||||
- component: {fileID: 653815783}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &653815782
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 653815781}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 392850836}
|
||||
m_RootOrder: -1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -8.5, y: 0.0000019073486}
|
||||
m_SizeDelta: {x: 39.4857, y: -13.9759}
|
||||
m_Pivot: {x: 1, y: 0.5}
|
||||
--- !u!114 &653815783
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 653815781}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 35501749b39a2f64383e8c1d43146b28, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 1
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &653815784
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 653815781}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &731093319
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -3146,7 +3260,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.7665403}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 5.5898438}
|
||||
m_AnchoredPosition: {x: 0, y: 5.589859}
|
||||
m_SizeDelta: {x: -46, y: -23}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &731093321
|
||||
@@ -3380,6 +3494,141 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 750125351}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &883111204
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 883111205}
|
||||
- component: {fileID: 883111207}
|
||||
- component: {fileID: 883111206}
|
||||
m_Layer: 5
|
||||
m_Name: Text (TMP)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &883111205
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 883111204}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 392850836}
|
||||
m_RootOrder: -1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0}
|
||||
m_AnchoredPosition: {x: -28.672, y: 0}
|
||||
m_SizeDelta: {x: -57.344, y: 50}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
||||
--- !u!114 &883111206
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 883111204}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: Exit
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 24
|
||||
m_fontSizeBase: 24
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_fontStyle: 1
|
||||
m_HorizontalAlignment: 4
|
||||
m_VerticalAlignment: 512
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_enableWordWrapping: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 1
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!222 &883111207
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 883111204}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &928935827
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -3461,6 +3710,7 @@ RectTransform:
|
||||
- {fileID: 1871873839}
|
||||
- {fileID: 188659888}
|
||||
- {fileID: 1374039713}
|
||||
- {fileID: 392850836}
|
||||
m_Father: {fileID: 1559227856}
|
||||
m_RootOrder: -1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@@ -3542,6 +3792,7 @@ MonoBehaviour:
|
||||
m_characterNameText: {fileID: 1800213576}
|
||||
m_characterText: {fileID: 1374039714}
|
||||
m_characterSheetController: {fileID: 928935828}
|
||||
m_dialogueEndedIndicator: {fileID: 392850835}
|
||||
--- !u!114 &969431955
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -5913,7 +6164,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.77936023}
|
||||
m_AnchorMax: {x: 0.28434756, y: 1}
|
||||
m_AnchoredPosition: {x: 7.3424683, y: -8.04248}
|
||||
m_AnchoredPosition: {x: 7.3424835, y: -8.04248}
|
||||
m_SizeDelta: {x: -16.714996, y: -15.714996}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1806738461
|
||||
|
||||
@@ -27,11 +27,7 @@ public class DialogueController : MonoBehaviour
|
||||
public void OnQuestionsFinished(string characterName)
|
||||
{
|
||||
Debug.Log($"DialogueController: Character {characterName} finished interviewing");
|
||||
|
||||
CharacterManager.Instance.SetInterviewed(characterName);
|
||||
PlayerController.Instance.cameraMovement = true;
|
||||
|
||||
m_dialoguePanel.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public void Debug_NextCharacter()
|
||||
|
||||
BIN
Assets/Scripts/DialogueSystem/Mouse_Left_Key_Dark.png
(Stored with Git LFS)
Normal file
BIN
Assets/Scripts/DialogueSystem/Mouse_Left_Key_Dark.png
(Stored with Git LFS)
Normal file
Binary file not shown.
166
Assets/Scripts/DialogueSystem/Mouse_Left_Key_Dark.png.meta
Normal file
166
Assets/Scripts/DialogueSystem/Mouse_Left_Key_Dark.png.meta
Normal file
@@ -0,0 +1,166 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 35501749b39a2f64383e8c1d43146b28
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -16,6 +16,7 @@ public class DialoguePanel : MonoBehaviour
|
||||
[SerializeField] private TMP_Text m_characterNameText;
|
||||
[SerializeField] private TMP_Text m_characterText;
|
||||
[SerializeField] private CharacterSheetController m_characterSheetController;
|
||||
[SerializeField] private GameObject m_dialogueEndedIndicator;
|
||||
|
||||
private const float TypingSpeed = 0.03f;
|
||||
|
||||
@@ -58,6 +59,7 @@ public class DialoguePanel : MonoBehaviour
|
||||
|
||||
SetupCharacterSheet();
|
||||
|
||||
// Only show the character sheet if they have already been interviewed.
|
||||
if (CharacterManager.Instance.CharacterInterviewed(characterData.name))
|
||||
{
|
||||
m_characterSheet.SetName(characterData.name);
|
||||
@@ -77,6 +79,8 @@ public class DialoguePanel : MonoBehaviour
|
||||
{
|
||||
button.interactable = true;
|
||||
}
|
||||
|
||||
m_dialogueEndedIndicator.SetActive(false);
|
||||
}
|
||||
|
||||
private void SetupCharacterSheet()
|
||||
@@ -148,8 +152,9 @@ public class DialoguePanel : MonoBehaviour
|
||||
// If we've asked all the questions we should mark this character as interviewed and continue.
|
||||
if (QuestionsFinished)
|
||||
{
|
||||
m_dialogueEndedIndicator.SetActive(true);
|
||||
|
||||
OnQuestionsFinished?.Invoke(m_currentCharacter.name);
|
||||
yield break;
|
||||
}
|
||||
|
||||
// Re-enable the questions.
|
||||
@@ -192,6 +197,16 @@ public class DialoguePanel : MonoBehaviour
|
||||
// Callback from Unity on the skip button.
|
||||
public void Action_SkipButtonClicked()
|
||||
{
|
||||
if (m_skipped && QuestionsFinished)
|
||||
DialogueEndedClicked();
|
||||
|
||||
m_skipped = true;
|
||||
}
|
||||
|
||||
// Sets the character as interviewed and releases control back to player.
|
||||
public void DialogueEndedClicked()
|
||||
{
|
||||
PlayerController.Instance.cameraMovement = true;
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user