Add basic Game Design Doc
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README.md
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README.md
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GMTK 2023
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GMTK 2023
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---
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Theme: Built To Scale
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Theme: Built To Scale
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### Core Loop:
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Player mines base resources
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- Stone -> Mason -> Brick -> Storage
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- Clay -> Furnace -> Rooftiles -> Storage
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- Sand -> Furnace -> Glass -> Storage
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Resources are being converted to products
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The final products are Bricks, Rooftiles, Glass
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Final products can be used to build houses (new workers) or be contributed to the world map projects.
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Reaching material milestones unlocks monuments on the world map.
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Monuments are predefined buildings with material requirements based on real world references.
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E.g. Pyramid of Giza = 2.3m stones
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### Mining:
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Minig material is manual at first.
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Once a house has been built 3 workers join the workforce.
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Workers can be distributed among the base mining facilities to passively mine resources.
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### Production:
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Each production facility can accomodate workers.
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Additional workers increase output per workshift.
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### World Map
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The world map contains predefined monuments.
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Reaching enough materials (contributed) to complete a monument unlocks it on the world map.
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Unlocking all monuments completes the game.
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### Optional
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- Additional facility upgrades to decrease shift time
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- Global World map
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- Savegames
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