Merge branch 'leveldesign_r'

# Conflicts:
#	Assets/Blender/longplateau_horizontal.blend.meta
#	Assets/Blender/rock_wall_edge.blend.meta
#	Assets/Blender/rock_wall_ridge.blend.meta
#	Assets/Blender/rock_wall_stepped.blend.meta
#	Assets/Blender/rocks01.blend.meta
#	Assets/Blender/spikertap1.blend.meta
#	Assets/Blender/tree_platform.blend.meta
#	Assets/Blender/tree_tops.blend.meta
#	Assets/Blender/trees_with_trunks.blend.meta
#	Assets/Blender/waves.blend.meta
#	Assets/Materials/Sprites.meta
#	Assets/Scenes/Level_Cave.unity
This commit is contained in:
Jan Groß
2018-09-08 17:44:36 +02:00
209 changed files with 59813 additions and 274 deletions

View File

@@ -1,6 +1,10 @@
fileFormatVersion: 2
<<<<<<< HEAD
guid: a407b81221217314cb2f3f58d53416b6
=======
guid: 9ce16e413ddf64b45b624f04e77768ab
>>>>>>> leveldesign_r
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
@@ -10,7 +14,11 @@ ModelImporter:
2300000: //RootNode
3300000: //RootNode
4300000: Cube
<<<<<<< HEAD
=======
6400000: //RootNode
>>>>>>> leveldesign_r
7400000: Default Take
9500000: //RootNode
externalObjects: {}
@@ -47,7 +55,10 @@ ModelImporter:
globalScale: 1
meshCompression: 0
addColliders: 1
<<<<<<< HEAD
=======
>>>>>>> leveldesign_r
importVisibility: 1
importBlendShapes: 1
importCameras: 1