Revert "Merge branch 'leveldesign_r'"

This reverts commit 998a52fe3c.
This commit is contained in:
Jan Groß
2018-09-08 17:44:36 +02:00
parent 998a52fe3c
commit c64220a353
209 changed files with 274 additions and 59813 deletions

View File

@@ -0,0 +1,39 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MateMate : MonoBehaviour {
public bool mateStick;
public bool mateGlide;
public bool mateGlow;
public GameObject cutscene;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
private void OnTriggerEnter(Collider other)
{
if (other.transform.root.GetComponentInChildren<LurchMovement>())
{
if(mateStick)
other.transform.root.GetComponentInChildren<LurchMovement>().canStick = true;
if(mateGlide)
other.transform.root.GetComponentInChildren<LurchMovement>().canGlide = true;
if(mateGlow)
other.transform.root.GetComponentInChildren<LightLurch>().enabled = true;
cutscene.SetActive(true);
}
}
}