Add spinner/countdown-bar to stats panel; backfill on widened days_back
Stats panel: a persistent spinner marks whichever target is currently being scanned/reacted to, and jittered waits show a live-ticking countdown bar instead of a static "waiting Xs" line. Both the status line and countdown row are always rendered (blank when idle) so their appearing/disappearing no longer shifts the table's height. Backlog: channel_scan_state now tracks oldest_covered_at alongside newest_id_seen. If days_back is widened after a channel already has a resume checkpoint, the forward-only diff would never look back far enough to notice — now the newly-exposed gap gets backfilled first.
This commit is contained in:
@@ -24,7 +24,7 @@ async def scan_channel_backlog(
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react_fn: ReactFn,
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display: Optional[StatsDisplay] = None,
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) -> None:
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"""Scan a channel's history once, resumably, in two phases.
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"""Scan a channel's history, resumably, in two phases.
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Phase 1 finds every message from the friend in the window first (so the
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"found" count settles before any reacting starts, rather than climbing
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@@ -38,6 +38,13 @@ async def scan_channel_backlog(
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up again — this is independent of the newest_id_seen checkpoint below,
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so nothing found is ever silently abandoned even if the checkpoint has
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already moved past it.
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The channel's resume state tracks not just newest_id_seen (for the
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forward diff) but also oldest_covered_at — the earliest point in time
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already fully scanned. If days_back has been widened since the last run
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(cutoff is now older than oldest_covered_at), the newly-exposed gap
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[cutoff, oldest_covered_at) is backfilled first — otherwise the forward-
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only diff would silently never look back far enough to notice.
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"""
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channel_id = getattr(channel, "id", None)
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if channel_id is None:
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@@ -59,13 +66,16 @@ async def scan_channel_backlog(
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state = await asyncio.to_thread(storage.get_scan_state, channel_id)
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newest_id_seen = int(state["newest_id_seen"]) if state and state.get("newest_id_seen") else None
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after = discord.Object(id=newest_id_seen) if newest_id_seen else cutoff
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oldest_covered_at = (
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datetime.datetime.fromisoformat(state["oldest_covered_at"])
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if state and state.get("oldest_covered_at") else None
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)
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if display is not None:
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display.set_status(f"Fetching message history for {chan_label}...")
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try:
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async for message in channel.history(after=after, oldest_first=True, limit=None):
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async def scan_range(after, before, status_verb: str) -> None:
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nonlocal newest_id_seen
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if display is not None:
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display.set_status(f"{status_verb} {chan_label}...")
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async for message in channel.history(after=after, before=before, oldest_first=True, limit=None):
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if newest_id_seen is None or message.id > newest_id_seen:
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newest_id_seen = message.id
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@@ -75,10 +85,27 @@ async def scan_channel_backlog(
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storage.record_message_found, message.id, channel_id, target.target_id, friend_id
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)
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if display is not None:
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display.set_status(f"Scanning {chan_label} — {len(found_messages)} found so far...")
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display.set_status(f"{status_verb} {chan_label} — {len(found_messages)} found so far...")
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await display.refresh()
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await asyncio.to_thread(storage.set_scan_state, channel_id, target.target_id, newest_id_seen, True)
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try:
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if oldest_covered_at is None:
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# Never scanned before: one pass across the whole configured window.
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await scan_range(cutoff, None, "Fetching message history for")
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oldest_covered_at = cutoff
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else:
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if cutoff < oldest_covered_at:
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# days_back was widened since the last run — the forward-only
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# diff below would never notice the newly-exposed older range,
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# so backfill exactly that gap first.
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await scan_range(cutoff, oldest_covered_at, "Backfilling older history in")
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oldest_covered_at = cutoff
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after = discord.Object(id=newest_id_seen) if newest_id_seen else cutoff
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await scan_range(after, None, "Fetching new messages in")
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await asyncio.to_thread(
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storage.set_scan_state, channel_id, target.target_id, newest_id_seen, oldest_covered_at, True
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)
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except discord.Forbidden:
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log.warning("No access to channel %s (%s), skipping", channel_id, getattr(channel, "name", ""))
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return
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@@ -1,10 +1,12 @@
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import asyncio
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import time
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from typing import List, Optional
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from rich.console import Console, Group
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from rich.live import Live
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from rich.panel import Panel
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from rich.progress_bar import ProgressBar
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from rich.spinner import Spinner
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from rich.table import Table
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from rich.text import Text
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@@ -13,7 +15,36 @@ from bot.storage import Storage
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_TYPE_LABELS = {"guild": "server", "group_dm": "group", "dm": "DM"}
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def _render(stats: List[dict], friend_label: Optional[str] = None, status: Optional[str] = None) -> Panel:
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class CountdownBar:
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"""A Rich renderable that computes its own remaining time at render
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time (same trick Spinner uses to animate for free under a Live display)
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so it ticks down smoothly without us needing an explicit polling loop."""
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def __init__(self, duration: float, label: str):
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self.duration = max(duration, 0.001)
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self.label = label
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self.start_time = time.monotonic()
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def __rich_console__(self, console, options):
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elapsed = time.monotonic() - self.start_time
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remaining = max(0.0, self.duration - elapsed)
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bar = ProgressBar(total=self.duration, completed=min(elapsed, self.duration), width=30)
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grid = Table.grid(padding=(0, 1))
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grid.add_column()
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grid.add_column(ratio=1)
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grid.add_column(justify="right")
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grid.add_row(Text(f"⏳ {self.label}", style="dim"), bar, Text(f"{remaining:0.1f}s", style="dim"))
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yield grid
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def _render(
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stats: List[dict],
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friend_label: Optional[str] = None,
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status: Optional[str] = None,
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countdown: Optional[CountdownBar] = None,
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active_spinner: Optional[Spinner] = None,
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active_target_id: Optional[str] = None,
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) -> Panel:
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table = Table(expand=True)
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table.add_column("Target")
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table.add_column("Type")
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@@ -29,9 +60,15 @@ def _render(stats: List[dict], friend_label: Optional[str] = None, status: Optio
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total_reacted += reacted
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total_found += found
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name = row["name"] or row["target_id"]
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if active_spinner is not None and active_target_id is not None and str(row["target_id"]) == str(active_target_id):
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target_cell = _spinner_row(active_spinner, name)
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else:
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target_cell = Text(name)
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bar = ProgressBar(total=max(found, reacted, 1), completed=reacted, width=None)
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table.add_row(
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row["name"] or row["target_id"],
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target_cell,
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_TYPE_LABELS.get(row["target_type"], row["target_type"]),
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bar,
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f"{reacted}/{found}",
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@@ -41,14 +78,25 @@ def _render(stats: List[dict], friend_label: Optional[str] = None, status: Optio
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if not stats:
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table.add_row("(no targets discovered yet)", "-", "-", "-", "-")
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content = table
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if status:
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content = Group(table, Text(f"▸ {status}", style="dim italic"))
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# Status/countdown rows are always present (even blank) so the panel's
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# height never changes as they toggle on/off — that jumping is jarring
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# under a Live display that also has scrolling log output above it.
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status_line = Text(f"▸ {status}", style="dim italic") if status else Text(" ")
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countdown_line = countdown if countdown is not None else Text(" ")
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content = Group(table, status_line, countdown_line)
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who = f" for {friend_label}" if friend_label else ""
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return Panel(content, title=f"Reaction stats{who} — total: {total_reacted}/{total_found}", border_style="cyan")
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def _spinner_row(spinner: Spinner, name: str):
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grid = Table.grid(padding=(0, 1))
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grid.add_column()
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grid.add_column()
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grid.add_row(spinner, Text(name))
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return grid
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class StatsDisplay:
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"""A stats panel pinned to the bottom of the terminal, with normal
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log/print output scrolling above it (via rich.live.Live)."""
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@@ -58,11 +106,14 @@ class StatsDisplay:
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self.storage = storage
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self.friend_label: Optional[str] = None
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self.status: str = "Starting..."
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self.active_target_id: Optional[str] = None
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self._spinner = Spinner("dots")
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self._countdown: Optional[CountdownBar] = None
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self._last_stats: List[dict] = []
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self._live = Live(
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_render([], None, self.status),
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console=console,
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refresh_per_second=4,
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refresh_per_second=8,
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transient=False,
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)
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@@ -73,19 +124,48 @@ class StatsDisplay:
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def __exit__(self, *exc_info):
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return self._live.__exit__(*exc_info)
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def _redraw(self) -> None:
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self._live.update(
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_render(
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self._last_stats,
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self.friend_label,
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self.status,
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self._countdown,
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self._spinner,
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self.active_target_id,
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)
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)
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def set_friend(self, label: str) -> None:
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self.friend_label = label
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def set_active_target(self, target_id: Optional[object]) -> None:
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"""Show a little spinner next to whichever target row is currently
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being scanned/reacted to. Pass None when idle (e.g. once backlog
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scanning finishes and we're just watching for live messages)."""
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self.active_target_id = str(target_id) if target_id is not None else None
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self._redraw()
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def set_status(self, text: str) -> None:
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"""Update the "what's happening right now" line without hitting the
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DB — cheap enough to call for every jittered wait / API call."""
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self.status = text
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self._live.update(_render(self._last_stats, self.friend_label, self.status))
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self._redraw()
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def start_countdown(self, duration: float, label: str) -> None:
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"""Show a live-ticking countdown bar for a jittered wait, replacing
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the status line for the duration of the wait."""
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self._countdown = CountdownBar(duration, label)
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self._redraw()
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def clear_countdown(self) -> None:
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self._countdown = None
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self._redraw()
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def refresh_sync(self) -> None:
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self._last_stats = self.storage.get_stats()
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self._live.update(_render(self._last_stats, self.friend_label, self.status))
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self._redraw()
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async def refresh(self) -> None:
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self._last_stats = await asyncio.to_thread(self.storage.get_stats)
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self._live.update(_render(self._last_stats, self.friend_label, self.status))
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self._redraw()
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@@ -49,10 +49,11 @@ async def react_to_message(
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chan_label = getattr(message.channel, "name", None) or target.name
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delay = human_jitter()
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if display is not None:
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display.set_status(f"Waiting {delay:.1f}s before reacting in {chan_label}...")
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display.start_countdown(delay, f"reacting in {chan_label}")
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await asyncio.sleep(delay)
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if display is not None:
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display.clear_countdown()
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display.set_status(f"Sending reaction in {chan_label}...")
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try:
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await message.add_reaction(emoji)
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@@ -27,9 +27,10 @@ CREATE TABLE IF NOT EXISTS reactions_log (
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CREATE INDEX IF NOT EXISTS idx_reactions_log_target ON reactions_log(target_id);
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CREATE TABLE IF NOT EXISTS channel_scan_state (
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channel_id TEXT PRIMARY KEY,
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target_id TEXT NOT NULL,
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channel_id TEXT PRIMARY KEY,
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target_id TEXT NOT NULL,
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newest_id_seen TEXT,
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oldest_covered_at TEXT,
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backlog_complete INTEGER NOT NULL DEFAULT 0,
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last_scanned_at TEXT
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);
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@@ -64,6 +65,12 @@ class Storage:
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if "message_created_at" not in columns:
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self._conn.execute("ALTER TABLE reactions_log ADD COLUMN message_created_at TEXT")
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# Older DBs created before oldest_covered_at existed (widening days_back
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# couldn't be detected/backfilled without it — see scan_channel_backlog).
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scan_columns = {row["name"] for row in self._conn.execute("PRAGMA table_info(channel_scan_state)")}
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if "oldest_covered_at" not in scan_columns:
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self._conn.execute("ALTER TABLE channel_scan_state ADD COLUMN oldest_covered_at TEXT")
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# Older DBs created before 'dm' targets (1:1 DMs) existed have a CHECK
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# constraint that only allows 'guild'/'group_dm' — rebuild the table
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# with the wider constraint, preserving all existing rows.
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@@ -185,11 +192,10 @@ class Storage:
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return inserted
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def clear_scan_state(self) -> int:
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"""Wipe all per-channel resume points. The backlog scan only ever
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consults days_back on a channel's very first scan and otherwise just
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diffs forward from the last-seen message, so this must be cleared
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whenever reactions are undone (or days_back is widened) to force a
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fresh full backlog scan instead of silently skipping everything."""
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"""Wipe all per-channel resume points, forcing a full fresh backlog
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scan on the next run (widening days_back alone no longer requires
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this — see oldest_covered_at in scan_channel_backlog — but --undo
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still wants a clean slate since it also removes the reactions log)."""
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with self._lock, self._conn:
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cur = self._conn.execute("DELETE FROM channel_scan_state")
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return cur.rowcount
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@@ -203,19 +209,25 @@ class Storage:
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row = cur.fetchone()
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return dict(row) if row else None
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def set_scan_state(self, channel_id, target_id, newest_id_seen, backlog_complete: bool) -> None:
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def set_scan_state(self, channel_id, target_id, newest_id_seen, oldest_covered_at, backlog_complete: bool) -> None:
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with self._lock, self._conn:
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self._conn.execute(
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"""
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INSERT INTO channel_scan_state
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(channel_id, target_id, newest_id_seen, backlog_complete, last_scanned_at)
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VALUES (?, ?, ?, ?, strftime('%Y-%m-%dT%H:%M:%fZ','now'))
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(channel_id, target_id, newest_id_seen, oldest_covered_at, backlog_complete, last_scanned_at)
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VALUES (?, ?, ?, ?, ?, strftime('%Y-%m-%dT%H:%M:%fZ','now'))
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ON CONFLICT(channel_id) DO UPDATE SET
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newest_id_seen = excluded.newest_id_seen,
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oldest_covered_at = excluded.oldest_covered_at,
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backlog_complete = excluded.backlog_complete,
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last_scanned_at = excluded.last_scanned_at
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""",
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(str(channel_id), str(target_id), str(newest_id_seen) if newest_id_seen else None, int(backlog_complete)),
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(
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str(channel_id), str(target_id),
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str(newest_id_seen) if newest_id_seen else None,
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oldest_covered_at.isoformat() if oldest_covered_at else None,
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int(backlog_complete),
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),
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)
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def get_all_reactions(self) -> list:
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@@ -25,6 +25,7 @@ async def undo_all_reactions(client: discord.Client, storage: Storage, display:
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should_clear_log = True
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if display is not None:
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display.set_active_target(row["target_id"])
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display.set_status(f"Removing reaction from message {message_id} ({i}/{total})...")
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try:
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@@ -46,10 +47,13 @@ async def undo_all_reactions(client: discord.Client, storage: Storage, display:
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delay = human_jitter()
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if display is not None:
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display.set_status(f"Waiting {delay:.1f}s before next removal...")
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display.start_countdown(delay, "next removal")
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await asyncio.sleep(delay)
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if display is not None:
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display.clear_countdown()
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if display is not None:
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display.set_active_target(None)
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display.set_status("Clearing channel resume points and found-message log...")
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cleared = await asyncio.to_thread(storage.clear_scan_state)
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await asyncio.to_thread(storage.reset_message_counts)
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4
main.py
4
main.py
@@ -80,6 +80,7 @@ class ReactorClient(discord.Client):
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)
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for target in targets:
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self.display.set_active_target(target.target_id)
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if target.target_type in ("group_dm", "dm"):
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channel = self.get_channel(target.target_id)
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if channel is None:
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@@ -98,6 +99,7 @@ class ReactorClient(discord.Client):
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cutoff, react_fn, display=self.display,
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)
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self.display.set_active_target(None)
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log.info("Backlog scan complete. Now watching live.")
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self.display.set_status("Backlog scan complete — watching live for new messages...")
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@@ -110,11 +112,13 @@ class ReactorClient(discord.Client):
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if message.author.id != self.cfg.friend_id:
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return
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chan_label = getattr(message.channel, "name", None) or target.name
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self.display.set_active_target(target.target_id)
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self.display.set_status(f"New message from friend in {chan_label}...")
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await react_to_message(
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self.storage, message, target, self.cfg.friend_id, self.cfg.emoji,
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source="live", display=self.display,
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)
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self.display.set_active_target(None)
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def parse_args():
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Reference in New Issue
Block a user