bb6f9e7d3f
Badges: Add view/list commands and search util
2023-02-27 01:57:26 +01:00
51f8d03a69
Collection: Fix total count when grouping dupes
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using array length if group is true. Fixes #47
2023-02-26 14:49:59 +01:00
765e63b90e
Generalize labels and options
2023-02-25 00:26:04 +01:00
9661c65b27
Collection: Add options to filter by name,band and quality
2023-01-19 23:57:04 +01:00
98d4f5c2ac
Edit: Use unique interaction IDs for each edit action
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Resolves #30 where follow up edits would fail if previous
modals have been canceled/dismissed
2023-01-16 17:11:16 +01:00
1548ecf73b
Collection: Only allow the initator to use the components
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Fixes #40
2023-01-16 12:55:28 +01:00
f38b6abe19
View: Omit empty components prop for non-elevated users
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Fixes #39
2023-01-12 15:06:56 +01:00
692904d462
Trade: Add tradehistories table
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and create rows at the end of each trade.
Both users traded cards are logged.
2023-01-12 14:43:06 +01:00
2ef1dfe7a7
Trade: Persist trades in the database
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using atomic transactions.
If a card happens to not be owned by the trading user, the entire
trade is being rolled back.
Rollback behaviour is a bit weird though, since we have to rollback
manually even in a managed transaction.
2023-01-02 22:49:46 +01:00
95c3f41fde
Trade: Properly handle trade cancellation and timeouts
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- Trade finishing states are now handled properly.
- Deferring cancel button press
- A user is on a 2 minute cooldown after a trade finishes or
cancels if he is the one who initiated it.
- Updated emote IDs
2023-01-02 21:04:24 +01:00
c29c018bba
Register: Always defer and update replies
2023-01-02 19:25:36 +01:00
c866bc08eb
Trade: Add TradeStore and trade flow
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Adding a TradeStore to keep track of active trades and their states.
Also implements the core trade flow and embed logic.
2022-11-23 17:35:29 +01:00
42797eb90e
[WIP] Trading and TradingStore implementation 1
2022-11-22 17:15:48 +01:00
5be326d56a
Added permission levels to all commands
2022-09-29 11:23:15 +02:00
07b48087b4
Help: Add very basic help command
2022-09-29 11:19:16 +02:00
b5d2b68294
Stats/View: Add wallet stats and shiny emote to card views
2022-09-26 16:15:20 +02:00
16bb46403b
Burn: Added card burning for notes and gems
2022-09-26 16:09:23 +02:00
bbbcaaaf29
User/Debug/Profile: Add primary and secondary currency
2022-09-26 13:15:40 +02:00
d8905a279a
Drop: Added icons if drop contains FPs or shiny cards as well as the droppers name
2022-09-26 12:22:53 +02:00
a49a478972
History: Add currency and XP tracking
2022-09-21 17:18:12 +02:00
c8fb87dc70
View: Handle empty or invalid card IDs. Fixes #24
2022-09-21 13:41:56 +02:00
dcb7e334e2
History: Add details to drop history and split by type
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that being 0 for drops and 1 for claims.
Fixes #16
2022-09-21 13:35:43 +02:00
f021234e45
Profile: Add initial default customStatus and allow empty values
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Fixes #20
2022-09-21 12:49:21 +02:00
deee1bf0c4
Collection: Fix empty collection message not showing up
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Fixes #4
2022-09-21 12:29:12 +02:00
73fb84c33d
Debug: Defer all debug replies and lock clear_cards in production
2022-09-21 12:22:34 +02:00
767f5bb761
Stats: Use sourced constants for quality names
2022-09-21 12:13:35 +02:00
4d97215891
Drop: Fix cooldown formatting ( fixes #15 )
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Formatted cooldown strings are now properly pluralized
trimmed for zero values and also include seconds.
2022-09-21 11:51:58 +02:00
f0a0bef7e9
Drop: Always defer drop replies
2022-09-21 11:50:45 +02:00
73a2df6e74
Drop: Select quality of cards based on drop rates
2022-09-21 11:17:11 +02:00
fc45908419
Add maintenance mode
2022-09-19 09:02:42 +02:00
0afedc86e5
View/Edit: Add option to direct edit from character views
2022-09-18 01:21:10 +02:00
60f4c51353
View: Add mixed view with autocomplete
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for cards and characters
2022-09-18 00:49:30 +02:00
f211f4976f
Cleanup some unused debug commands and arguments
2022-09-16 23:08:50 +02:00
a55ce1b5ff
Edit: Fix path sanitization.
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Spaces are being replaced with underscores
2022-09-15 22:23:30 +02:00
820ed99021
Edit: Add command to edit existing records.
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This currently requires global admin permissions.
Each edit gets persisted in the history table.
2022-09-14 18:25:31 +02:00
1d4ec09bf8
Collection: Add duplicate grouping
2022-09-14 14:02:39 +02:00
83947eeafd
Drop: Hightlight first prints and shiny cards in claim messages
2022-09-14 09:27:25 +02:00
055be119cc
Profile: Show rendering gif placeholder instead of thinking text
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while the profile is being rendered in the background.
2022-09-13 00:28:14 +02:00
54aee7624b
Profile: Use sharp to prerender the profile background
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including the user image. Also introduces axios as a dependency
2022-09-13 00:18:30 +02:00
494f574048
Profile: Fix call to refactored getLevel function
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it is now user.level().currentLevel
2022-09-12 23:03:30 +02:00
af3f1237c6
Stats: Add stats command to show a users data
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like cards owned, level progression and date registered
2022-09-12 22:18:53 +02:00
465f1f3221
Profile: Handle uninitialized customStatus rendering
2022-09-12 20:51:56 +02:00
7786c84ea7
Profile: Render custom status on profile images
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A new line is added after each whitespace following each 40th+ character
2022-09-12 14:54:18 +02:00
c5fddd12cf
Profile: Allow editing of customStatus using the editprofile command
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Editprofile itself now shows buttons to select different subcommands.
2022-09-12 13:39:06 +02:00
5ea33b21a0
Profile: Fix discordUser object being of type member if we view our own profile
2022-09-12 10:31:46 +02:00
dc9502057d
Profile: Add parameter to view some else's profile
2022-09-12 04:12:07 +02:00
292cd00613
Debug: Add command to alter a users experience
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Also added the option to pass a user mention instead
of an id as the extUser parameter.
2022-09-12 04:03:04 +02:00
ed7096fac0
User: Add experience / levels
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Each drop and claim hands out 10 and 5 xp respectively.
The profile then renders the users current level based on
the formula 0.5 * sqrt(exp)
2022-09-12 03:37:45 +02:00
fb1f4b346e
Profile: Update profile template
2022-09-12 03:12:24 +02:00
cd3b50bbe2
Profile: Truncate long usernames
2022-09-12 02:33:41 +02:00