Compare commits
16 Commits
level_desi
...
sfx_and_ca
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d00929c814 | ||
| b71111ed12 | |||
| 6b5f52a71f |
@@ -13,26 +13,28 @@ MonoBehaviour:
|
||||
m_Name: Adena
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||||
m_EditorClassIdentifier:
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||||
m_image: {fileID: 0}
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||||
m_avatar: {fileID: 21300000, guid: d39b423a0c8065a42840ec70a3dbe874, type: 3}
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||||
m_name: Adena
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||||
m_charisma: 3
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||||
m_strength: 10
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||||
m_dexterity: 10
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||||
m_intelligence: 10
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||||
m_spawnQuestId: 1
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m_dialogueOptions:
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- text: "G\u2019day Sir, I am the fair Adena, princess of the faraway planet of
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Velarius."
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bulletizedText: Adena. Princess.
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- text: "Working? A princess doesn\u2019t work, what do you have your robotic servants
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for, after all? Well, that was before I left, now times are different\u2026"
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for, after all? <br>Well, that was before I left, now times are different\u2026"
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||||
bulletizedText: Stuck up princess doesn't work...
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- text: "Once, when I was still a wee little child, a bird landed on my finger
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while I was staring at the moon. My parents loved it. \u201CWhat a cute, little
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princess,\u201D they said. Well, my favourite moment was when I smashed their
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palace into pieces after they tried to marry me to Sir Reginald the Lizardman.
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Me and a lizard! Can you imagine?"
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while I was staring at the moon. <br>My parents loved it. \u201CWhat a cute,
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little princess,\u201D they said. <br>Well, my favourite moment was when I
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smashed their palace into pieces after they tried to marry me to Sir Reginald
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the Lizardman. Me and a lizard! Can you imagine?"
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bulletizedText: Destroying her parents palace for making her getting married
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to a lizard...
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- text: Away from this place and being worshipped as the goddess that I am, of
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course.
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bulletizedText: Being worshipped as a "goddess"...
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||||
m_typingSfx: {fileID: 8300000, guid: 4f0796ad7a8d5fc4f824fccd94e2e8e7, type: 3}
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m_sfxPitch: 1.5
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@@ -13,12 +13,12 @@ MonoBehaviour:
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||||
m_Name: Adventure Cat
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||||
m_EditorClassIdentifier:
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m_image: {fileID: 0}
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m_avatar: {fileID: 21300000, guid: eff079f969ba97a41b289a5d5fd416f0, type: 3}
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m_name: Adventure Cat
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m_charisma: 5
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m_strength: 10
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m_dexterity: 5
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m_intelligence: 5
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m_spawnQuestId: 2
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m_dialogueOptions:
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- text: "<i>\u2026 (the cat looks at you, on her name collar you read: Adventure
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Cat)</i>"
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@@ -32,3 +32,5 @@ MonoBehaviour:
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- text: "<i>\u2026 (Although cats are far from stupid, you don\u2019t think that
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an adventure cat would necessarily think about this)</i>"
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||||
bulletizedText: N/A
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m_typingSfx: {fileID: 8300000, guid: 4f0796ad7a8d5fc4f824fccd94e2e8e7, type: 3}
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m_sfxPitch: 1
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@@ -13,22 +13,24 @@ MonoBehaviour:
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m_Name: Amadeus
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m_EditorClassIdentifier:
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m_image: {fileID: 0}
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m_avatar: {fileID: 21300000, guid: 364be8af730401347bd42dd24246ea32, type: 3}
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m_name: Amadeus
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m_charisma: 2
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m_strength: 7
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m_dexterity: 7
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m_intelligence: 7
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m_spawnQuestId: 1
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m_dialogueOptions:
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- text: "Amadeus the robot, that\u2019s my name. How can I be of service? "
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bulletizedText: Amadeus.
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- text: "Well, I\u2019m used to working for my old master. A crazy old scholar.
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Always wanted me to climb up mountains and pick flowers."
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<br>Always wanted me to climb up mountains and pick flowers."
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bulletizedText: Used to working with his old master. Climbed mountains and picked
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flowers.
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- text: "Even though I\u2019ve seen many things in my life, my master used to do
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the fighting. However, once I was told to try my hands at playing an instrument.
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I liked it, but my master shut his ears and a nearby cave bear died instantly."
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the fighting. <br>However, once I was told to try my hands at playing an instrument.
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<br>I liked it, but my master shut his ears and a nearby cave bear died instantly."
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bulletizedText: Playing instruments... Really badly...
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- text: "As a free robot on an exciting adventure. No people tho, I hate people\u2026"
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bulletizedText: As a free robot with no people...
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m_sfxPitch: 1
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@@ -13,6 +13,7 @@ MonoBehaviour:
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m_Name: Derk
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m_EditorClassIdentifier:
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m_image: {fileID: 0}
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m_avatar: {fileID: 21300000, guid: 8fef586f3af1449418c717b43ef4e25e, type: 3}
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m_name: Derk
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m_charisma: 5
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m_strength: 5
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@@ -25,8 +26,10 @@ MonoBehaviour:
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it, no problem for old Derk."
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bulletizedText: Just wants to work.
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- text: "This mornin\u2019 I helped an old lady get into one of those high speed
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trains. They always say Derk the jerk, but no one ever says \u201CWow, what
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a nice guy\u201D. "
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trains. <br>They always say Derk the jerk, but no one ever says <br>\u201CWow,
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what a nice guy\u201D. "
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bulletizedText: Helped a lady get onto a high speed train.
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- text: "\u2026 (drools)"
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bulletizedText: ...
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@@ -13,22 +13,24 @@ MonoBehaviour:
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m_Name: Rufus
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m_EditorClassIdentifier:
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m_image: {fileID: 0}
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m_avatar: {fileID: 21300000, guid: 622ebc6effcb8c0458b8bf110ada911a, type: 3}
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m_name: Rufus
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||||
m_charisma: 0
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||||
m_strength: 0
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||||
m_dexterity: 0
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m_intelligence: 0
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||||
m_spawnQuestId: 2
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||||
m_charisma: 8
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||||
m_strength: 4
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||||
m_dexterity: 2147483647
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m_intelligence: 8
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m_dialogueOptions:
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- text: I am Rufus, here to help you.
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bulletizedText: Rufus.
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||||
- text: "I am a nature kinda guy, hunt, fetch, you know how it goes. Also, I\u2019m
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a natural with people, as you can imagine. Everybody always wants to pet me,
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it can be quite annoying."
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||||
- text: "I am a nature kinda guy, hunt, fetch, you know how it goes. <br>Also,
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||||
I\u2019m a natural with people, as you can imagine. <br>Everybody always wants
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to pet me, it can be quite annoying."
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||||
bulletizedText: Anywhere with nature and people.
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||||
- text: Once, there was this guy that tried to steal my bone. I found him by following
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his scent and then I stabbed him with my lightsword. Just kidding, I ratted
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him out to the authorities of course.
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- text: Once, there was this guy that tried to steal my bone. <br>I found him by
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||||
following his scent and then I stabbed him with my lightswod. <br>Just kidding,
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I ratted him out to the authorities of course.
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bulletizedText: Told the authorities about the guy who stole his bone.
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- text: Hmm, probably going on adventures with my 5 kids.
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||||
bulletizedText: Going on adventures with his kids.
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8
Assets/Images/Adventurers/Portraits.meta
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7
Assets/Scenes/WinScene.unity.meta
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Assets/Scenes/WinScene.unity.meta
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File diff suppressed because it is too large
Load Diff
@@ -13,14 +13,25 @@ public class AdventurerInteractable : MonoBehaviour
|
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|
||||
}
|
||||
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||||
// Update is called once per frame
|
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void Update()
|
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void OnMouseEnter()
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{
|
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GameManager.Instance.uiManager.SetCursor(GameManager.Instance.m_talkCursor);
|
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}
|
||||
|
||||
void OnMouseExit()
|
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{
|
||||
GameManager.Instance.uiManager.SetCursor(GameManager.Instance.m_defaultCursor);
|
||||
}
|
||||
|
||||
private void OnMouseDown()
|
||||
{
|
||||
if (GameManager.Instance.uiManager.InputBlocked)
|
||||
return;
|
||||
|
||||
if (GameManager.Instance.dialogueController.DialogueInProgress)
|
||||
return;
|
||||
|
||||
GameManager.Instance.uiManager.BlockInput(true);
|
||||
PlayerController.Instance.cameraMovement = false;
|
||||
CharacterData character = CharacterManager.Instance.GetCharacterDataByName(m_name);
|
||||
GameManager.Instance.dialogueController.DisplayCharacterText(character);
|
||||
|
||||
@@ -5,6 +5,7 @@ using UnityEngine;
|
||||
public class CharacterData : ScriptableObject
|
||||
{
|
||||
public Sprite m_image;
|
||||
public Sprite m_avatar;
|
||||
public string m_name;
|
||||
|
||||
public int m_charisma;
|
||||
@@ -14,4 +15,7 @@ public class CharacterData : ScriptableObject
|
||||
|
||||
[Header("The index of the dialogue relates to what question it should link too.")]
|
||||
public List<Dialogue> m_dialogueOptions;
|
||||
|
||||
public AudioClip m_typingSfx;
|
||||
public float m_sfxPitch = 1;
|
||||
}
|
||||
|
||||
@@ -28,6 +28,7 @@ public class DialogueController : MonoBehaviour
|
||||
{
|
||||
Debug.Log($"DialogueController: Character {characterName} finished interviewing");
|
||||
CharacterManager.Instance.SetInterviewed(characterName);
|
||||
GameManager.Instance.uiManager.BlockInput(false);
|
||||
}
|
||||
|
||||
public void Debug_NextCharacter()
|
||||
|
||||
@@ -17,6 +17,8 @@ public class DialoguePanel : MonoBehaviour
|
||||
[SerializeField] private TMP_Text m_characterText;
|
||||
[SerializeField] private CharacterSheetController m_characterSheetController;
|
||||
[SerializeField] private GameObject m_dialogueEndedIndicator;
|
||||
[SerializeField] private AudioSource m_sfxSource;
|
||||
[SerializeField] private Image m_characterImage;
|
||||
|
||||
private const float TypingSpeed = 0.03f;
|
||||
|
||||
@@ -45,6 +47,9 @@ public class DialoguePanel : MonoBehaviour
|
||||
{
|
||||
m_questionIndexAsked.Clear();
|
||||
|
||||
m_characterImage.sprite = characterData.m_avatar;
|
||||
m_sfxSource.pitch = characterData.m_sfxPitch;
|
||||
|
||||
Cleanup();
|
||||
|
||||
if (m_characterSheet != null)
|
||||
@@ -53,6 +58,11 @@ public class DialoguePanel : MonoBehaviour
|
||||
m_characterSheet.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
if (characterData.m_typingSfx != null)
|
||||
{
|
||||
m_sfxSource.clip = characterData.m_typingSfx;
|
||||
}
|
||||
|
||||
m_questionsAsked = 0;
|
||||
m_currentCharacter = characterData;
|
||||
SetCharacterName();
|
||||
@@ -141,6 +151,10 @@ public class DialoguePanel : MonoBehaviour
|
||||
}
|
||||
|
||||
m_characterText.text += letter;
|
||||
|
||||
if (!m_sfxSource.isPlaying)
|
||||
m_sfxSource.Play();
|
||||
|
||||
yield return new WaitForSeconds(TypingSpeed);
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class GameManager : MonoBehaviour
|
||||
@@ -9,6 +10,9 @@ public class GameManager : MonoBehaviour
|
||||
public static GameManager Instance;
|
||||
public Image fadeRect;
|
||||
public DialogueController dialogueController;
|
||||
public UIManager uiManager;
|
||||
|
||||
public Texture2D m_talkCursor, m_lookCursor, m_defaultCursor;
|
||||
|
||||
[SerializeField] private float m_fadeT;
|
||||
private float m_fadeTotal;
|
||||
@@ -54,9 +58,6 @@ public class GameManager : MonoBehaviour
|
||||
|
||||
fadeRect.color = new Color(0f, 0f, 0f, Mathf.Lerp(0, 1, m_fadeT));
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void FadePingPong(Action callback = null)
|
||||
@@ -65,4 +66,9 @@ public class GameManager : MonoBehaviour
|
||||
m_fadeTotal = 0;
|
||||
m_showFade = true;
|
||||
}
|
||||
|
||||
public void ShowGameResultScene(bool success)
|
||||
{
|
||||
SceneManager.LoadScene(success ? "WinScene" : "LossScene");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class Journal : MonoBehaviour
|
||||
{
|
||||
@@ -13,16 +14,16 @@ public class Journal : MonoBehaviour
|
||||
public Transform questPage;
|
||||
|
||||
private int m_selectedAdventurer = 0;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
|
||||
void OnMouseEnter()
|
||||
{
|
||||
GameManager.Instance.uiManager.SetCursor(GameManager.Instance.m_lookCursor);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
void OnMouseExit()
|
||||
{
|
||||
|
||||
GameManager.Instance.uiManager.SetCursor(GameManager.Instance.m_defaultCursor);
|
||||
}
|
||||
|
||||
private void OnMouseDown()
|
||||
@@ -33,6 +34,8 @@ public class Journal : MonoBehaviour
|
||||
return;
|
||||
}
|
||||
|
||||
GameManager.Instance.uiManager.BlockInput(true);
|
||||
|
||||
m_availableAdventurers.Clear();
|
||||
foreach (var character in CharacterManager.Instance.CharacterDatas)
|
||||
{
|
||||
@@ -49,7 +52,7 @@ public class Journal : MonoBehaviour
|
||||
adventurerPage.gameObject.SetActive(true);
|
||||
}
|
||||
journal.SetActive(true);
|
||||
PlayerController.Instance.cameraMovement = false;
|
||||
//PlayerController.Instance.cameraMovement = false;
|
||||
}
|
||||
|
||||
public void CloseJournal()
|
||||
@@ -57,12 +60,15 @@ public class Journal : MonoBehaviour
|
||||
journal.SetActive(false);
|
||||
adventurerPage.gameObject.SetActive(false);
|
||||
PlayerController.Instance.cameraMovement = true;
|
||||
|
||||
GameManager.Instance.uiManager.BlockInput(false);
|
||||
}
|
||||
|
||||
public void SetJournalAdventurerPage(int id)
|
||||
{
|
||||
CharacterData chara = m_availableAdventurers[id];
|
||||
adventurerPage.Find("AdventurerName").gameObject.GetComponent<TMP_Text>().text = chara.name;
|
||||
adventurerPage.Find("AdventurerAvatar").gameObject.GetComponent<Image>().sprite = chara.m_avatar;
|
||||
string cv = "";
|
||||
foreach (var line in chara.m_dialogueOptions)
|
||||
{
|
||||
|
||||
@@ -26,6 +26,8 @@ public class PlayerController : MonoBehaviour
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetMouseButton(1))
|
||||
{
|
||||
if (cameraMovement)
|
||||
{
|
||||
@@ -37,3 +39,4 @@ public class PlayerController : MonoBehaviour
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ public class QuestManager : MonoBehaviour
|
||||
public int activeQuest = 0;
|
||||
|
||||
public Quest[] quests = {
|
||||
new Quest(_name: "Advert Quest 1", _desc: "Find someone to hand out flyers to advertise our tavern to adventurers. Strength, dexterity, intelligence: doesn<73>t matter, find someone who would do this for as little money as possible.", _failedStr: "Damn, that didn<64>t work at all. That robot just randomly started playing an instrument, much to the dismay of the townspeople.", _successStr: "Perfect, this place will be full of adventurers in no time.", _strength: 0, _intelligence: 0, _charisma: 5),
|
||||
new Quest(_name: "Advert Quest 1", _desc: "Find someone to hand out flyers to advertise our tavern to adventurers. Strength, dexterity, intelligence: doesn<73>t matter, find someone who would do this for as little money as possible.", _failedStr: "Damn, that didn<64>t work at all. That robot just randomly started playing an instrument, much to the dismay of the townspeople.", _successStr: "Perfect, this place will be full of adventurers in no time.", _canRetry: true, _strength: 0, _intelligence: 0, _charisma: 5),
|
||||
};
|
||||
|
||||
private void Awake()
|
||||
@@ -77,6 +77,8 @@ public class QuestManager : MonoBehaviour
|
||||
if (activeQuest >= quests.Length)
|
||||
{
|
||||
Debug.Log("All quests completed");
|
||||
GameManager.Instance.FadePingPong(Win);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -84,8 +86,24 @@ public class QuestManager : MonoBehaviour
|
||||
}
|
||||
|
||||
public void RetryQuest()
|
||||
{
|
||||
if (quests[activeQuest].canRetry)
|
||||
{
|
||||
GameManager.Instance.FadePingPong();
|
||||
} else
|
||||
{
|
||||
GameManager.Instance.FadePingPong(Loose);
|
||||
}
|
||||
}
|
||||
|
||||
public void Win()
|
||||
{
|
||||
GameManager.Instance.ShowGameResultScene(true);
|
||||
}
|
||||
|
||||
public void Loose()
|
||||
{
|
||||
GameManager.Instance.ShowGameResultScene(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -96,9 +114,10 @@ public class Quest
|
||||
public string description;
|
||||
public string successStr;
|
||||
public string failedStr;
|
||||
public bool canRetry = false;
|
||||
public int strength, intelligence, charisma;
|
||||
|
||||
public Quest(string _name, string _desc, string _failedStr, string _successStr, int _strength, int _intelligence, int _charisma)
|
||||
public Quest(string _name, string _desc, string _failedStr, string _successStr, bool _canRetry, int _strength, int _intelligence, int _charisma)
|
||||
{
|
||||
this.name = _name;
|
||||
this.description = _desc;
|
||||
@@ -107,6 +126,7 @@ public class Quest
|
||||
this.strength = _strength;
|
||||
this.intelligence = _intelligence;
|
||||
this.charisma = _charisma;
|
||||
this.canRetry = _canRetry;
|
||||
|
||||
}
|
||||
}
|
||||
24
Assets/Scripts/UIManager.cs
Normal file
24
Assets/Scripts/UIManager.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class UIManager : MonoBehaviour
|
||||
{
|
||||
public bool InputBlocked => m_blocked;
|
||||
|
||||
private bool m_blocked = false;
|
||||
|
||||
public void BlockInput(bool value)
|
||||
{
|
||||
Cursor.SetCursor(GameManager.Instance.m_defaultCursor, Vector2.zero, CursorMode.Auto);
|
||||
m_blocked = value;
|
||||
}
|
||||
|
||||
public void SetCursor(Texture2D cursor)
|
||||
{
|
||||
if(!m_blocked)
|
||||
{
|
||||
Cursor.SetCursor(cursor, Vector2.zero, CursorMode.Auto);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Scripts/UIManager.cs.meta
Normal file
11
Assets/Scripts/UIManager.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ce56325fe9b072041a2c2416149044a7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Sounds.meta
Normal file
8
Assets/Sounds.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2b3239110a15c2c458a1bfa9479df4e1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Sounds/asmadeus_typing_blip.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sounds/asmadeus_typing_blip.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
23
Assets/Sounds/asmadeus_typing_blip.wav.meta
Normal file
23
Assets/Sounds/asmadeus_typing_blip.wav.meta
Normal file
@@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e6a0bdb8ea983384688879ba8f12ea65
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Sounds/new_blip.mp3
(Stored with Git LFS)
Normal file
BIN
Assets/Sounds/new_blip.mp3
(Stored with Git LFS)
Normal file
Binary file not shown.
23
Assets/Sounds/new_blip.mp3.meta
Normal file
23
Assets/Sounds/new_blip.mp3.meta
Normal file
@@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f0796ad7a8d5fc4f824fccd94e2e8e7
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,5 +1,6 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.collab-proxy": "2.0.5",
|
||||
"com.unity.feature.development": "1.0.1",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
|
||||
@@ -1,5 +1,11 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.2d.sprite": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.collab-proxy": {
|
||||
"version": "2.0.5",
|
||||
"depth": 0,
|
||||
|
||||
@@ -11,4 +11,10 @@ EditorBuildSettings:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Main.unity
|
||||
guid: 16733f15456510f4e990bd7f0afbfb61
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/LossScene.unity
|
||||
guid: 1e8b58855838247459bbc0891659972f
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/WinScene.unity
|
||||
guid: 92fbdafcf151b034e87605e2e4e66453
|
||||
m_configObjects: {}
|
||||
|
||||
@@ -6,7 +6,7 @@ QualitySettings:
|
||||
serializedVersion: 5
|
||||
m_CurrentQuality: 5
|
||||
m_QualitySettings:
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Very Low
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
||||
@@ -18,17 +18,20 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 1
|
||||
textureQuality: 1
|
||||
skinWeights: 1
|
||||
globalTextureMipmapLimit: 1
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 0
|
||||
lodBias: 0.3
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -40,8 +43,18 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Low
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
||||
@@ -53,17 +66,20 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 2
|
||||
textureQuality: 0
|
||||
skinWeights: 2
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 0
|
||||
lodBias: 0.4
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -75,8 +91,18 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Medium
|
||||
pixelLightCount: 1
|
||||
shadows: 1
|
||||
@@ -88,17 +114,20 @@ QualitySettings:
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
blendWeights: 2
|
||||
textureQuality: 0
|
||||
skinWeights: 2
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 0.7
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -110,8 +139,18 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: High
|
||||
pixelLightCount: 2
|
||||
shadows: 2
|
||||
@@ -123,17 +162,20 @@ QualitySettings:
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||||
shadowCascade2Split: 0.33333334
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||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 2
|
||||
textureQuality: 0
|
||||
skinWeights: 2
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 1
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -145,8 +187,18 @@ QualitySettings:
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||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
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||||
- serializedVersion: 3
|
||||
name: Very High
|
||||
pixelLightCount: 3
|
||||
shadows: 2
|
||||
@@ -158,17 +210,20 @@ QualitySettings:
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||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
textureQuality: 0
|
||||
skinWeights: 4
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 1.5
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -180,30 +235,43 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Ultra
|
||||
pixelLightCount: 4
|
||||
shadows: 2
|
||||
shadowResolution: 2
|
||||
shadowProjection: 1
|
||||
shadowCascades: 4
|
||||
shadowDistance: 150
|
||||
shadowDistance: 999999
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
textureQuality: 0
|
||||
skinWeights: 4
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@@ -215,7 +283,18 @@ QualitySettings:
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
m_TextureMipmapLimitGroupNames: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 2
|
||||
Lumin: 5
|
||||
@@ -223,6 +302,7 @@ QualitySettings:
|
||||
Nintendo Switch: 5
|
||||
PS4: 5
|
||||
PSP2: 2
|
||||
Server: 0
|
||||
Stadia: 5
|
||||
Standalone: 5
|
||||
WebGL: 3
|
||||
|
||||
Reference in New Issue
Block a user